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Gameplay

Note: Game is in development and all details are subject to change
RogueBlox is a game combining a rogue-like progression with the gameplay of a deck-building card game. Players will use their Blox NFTs as in-game avatars and be provided with an initial deck that includes basic attack and defense cards.
RogueBlox is turn-based, meaning that players don't pick their attacks simultaneously but one by one. After one player has made their turn, their opponent will conduct their attack. The goal of the game is to eliminate all one's opponents through the strategic use of one's deck.
The longer they play, the more chances players will have to receive cards to build their deck.
Every player starts out with a set energy limit.
After every turn, players can adjust their strategy to counteract their opponents' next moves. As the players' decks grow, the more flexibility they have to attack and defend themselves against different opponents.
RogueBlox has different levels with increasing difficulty. The further a player advances, the stronger their opponents will get. Depending on the strength of their enemies, players earn a varying amount of rewards. As a rule of thumb, the stronger the enemy, the higher the rewards will be.
Every attack will change the energy limits. Players can leverage cards to defend and limit damage and use healing cards.
Ultimately, the goal is always to deplete the opponents' energy reserves and win the match.